Isolated is a point-and-click adventure game, set in a 2D isometric environment and featuring puzzle and mystery elements. It is a second-year, 32 week-long project as part of my course of study at DigiPen Singapore.
About the game
You are a student at College of Ordinary where things aren’t exactly… ordinary. One night, you receive a strange text message from your missing roommate, only to find yourself completely alone on campus.
Explore the school, where mystery lies in every turn, solve puzzles that are built into its very walls. What exactly is the truth behind this facade?
Find clues and solve puzzles as you investigate the strange happenings. Uncovered clues are available in your phone, and pickable items are held in your backpack.
Isolated is created by a multi-disciplinary team of six (4 programmers and 2 game designers) in our custom 2D game engine.
My role
I am the technical lead, as well as gameplay and engine programmer. My contributions include the initial engine architecture and renderer, editor features, game logic, and dialogue system.